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Mobile Application Experiences Part 3: Building Mobile Apps - Massachusetts Institute of Technology



Wichtige informationen

  • Kurs
  • Online
  • Wann:
    Freie Auswahl

Learn the basics of mobile app development and the creation of apps for Android and iOS.
The following course, offered by Edx, will help you improve your skills and achieve your professional goals. During the program you will study different subjects which are deemed to be useful for those who want to enhance their professional career. Sign up for more information!

Wichtige informationen

Voraussetzungen: None


Wo und wann

Beginn Lage
Freie Auswahl

Was lernen Sie in diesem Kurs?

Computer Science
Mobile Application
Building Mobile App


This module will teach you how to take your app idea from a paper prototype to a working application for iOS or Android. We will cover mobile specific topics such as location and networking to create responsive, personalized applications as well as ways to instrument your application to understand user behavior. You will showcase your working apps in an online poster and demo session.  Through sharing your application, you will have the opportunity to gain feedback from your peers. This module is part of a five-part Mobile Application Experiences series: 21W.789.1x: Mobile Application Experiences Part 1: From a Domain to an App Idea 21W.789.2x: Mobile Application Experiences Part 2: Mobile App Design 21W.789.3x: Mobile Application Experiences Part 3: Building Mobile Apps 21W.789.4x: Mobile Application Experiences Part 4: Understanding Use 21w.789.5.x: Mobile Application Experiences Part 5: Reporting Research Findings

What you'll learn
  • How to create apps for iOS or Android
  • How various location technologies work and how to build performant applications that utilize location service
  • How to present your work in a poster and demo session

Zusätzliche Informationen

Frank Bentley Frank is a Principal Researcher at Yahoo in Sunnyvale, CA and a Visiting Lecturer in Comparative Media Studies at MIT. He works daily to ensure that new products are built to match actual user needs and that those products ship with designs that people can understand and enjoy. He has taught a local version of this class at MIT for the past 10 years, and will be teaching a new class Understanding Users at Stanford in 2016.