Navisworks 2013 Beginner to Advanced Video Tutorial Course


£ 214 - (244 )
inkl. MwSt.

Wichtige informationen

  • Training
  • Advanced
  • Fernunterricht
  • Dauer:
  • Wann:
    Freie Auswahl
  • Versendung von Lernmaterial

Navisworks 2013 Beginner to Advanced Training on DVD-ROM
7 Hours of training by a Certified Autodesk Instructor
Exercise Files


CADLearning for Autodesk Navisworks 2013 teaches you the features and functions of the software including Simulate and Manage. Lessons include creating viewpoint animations, exploring the Gantt chart, creating animation sets, applying and editing materials, creating lighting effects, and clash detection.

Wichtige informationen

Voraussetzungen: This is a DVD Video Tutorial Course which is shipped to you. Work through the video tutorials at your own pace. If you have the software you can practice along with the instructor using the same exercise files as the instructor which are included on the DVD. The narrated training videos demonstrate the key tools and professional techniques helping you to work faster and smarter. All the concepts of each application are explained clearly and precisely. The DVD works on PC and Mac. You can jump to and from lessons and work at your own pace.


Wo und wann

Beginn Lage
Freie Auswahl
Distance Learning


Getting Started

Introduction to CADLearning for Autodesk Navisworks 2013

Exploring the User Interface

Customizing Workspaces

Manipulating File Units

Managing Files

Working with Object Enablers

Opening and Appending Files

Introducing Revit Gridlines

Publishing Files

Navigating the Model

Navigating with Realism Controls

Using Head Up Display

Navigating with the Navigation Wheel

Increasing Navigation Performance

Setting the Autosave Feature

Customizing Camera Views

Navigating 2D/3D DWF/DWFX Files

Creating an Avatar

Customizing the Apperance Profiler

Understanding Navisworks Freedom, Simulate, and Manage

Review - Publisher

Exploring the Selection Tree

Highlighting Objects

Reading Object Properties

Creating Search Sets

Hiding Objects

Working with Selection Sets

Overriding Materials

Measuring Objects

Moving Objects

Creating Viewpoints

Editing Viewpoints

Importing and Exporting Viewpoints

Creating Viewpoint Animations

Exporting an Animation

Creating Comments

Reviewing Quick Properties

Selection Inspector

Creating Sections

Creating Links

Links Options - Settings

Comparing Models

NWC Exporters

Using Switchback

Rendering and Lighting Modes

Displaying Primitives

Database Support

Creating Redlining

Simulate - Timeliner

Timeline Interface

Creating Tasks Manually

Creating Tasks Automatically

Exploring the Gantt Chart

Synching Tasks

Adding Cost to the Schedule

Creating Timeliner Rules

Playing the Simulation in Timeliner

Configuring Simulations

Exporting Simulation

Simulate - Animator

Using the Animator Interface

Creating Animations Sets

Animating Camera Viewpoints

Manipulating Objects in Animations

Creating Section Planes

Manipulate Movement

Scaling Objects

Manipulation Color and Transparency

Putting it All Together

Simulate - Scripter

Creating with Scripter

Managing Scripts

Understanding Events

Enabling the On Start Event

Enabling the On Timer Event

Enabling the On Key Press Event

Enabling the Collision Event

Enabling the On Hotspot Event

Enabling the On Variable Event

Enabling the On Animation Event

Understanding Actions

Understanding the Stop Action

Understanding the Show Viewpoint Action

Understanding the Pause Script Action

Understanding the Send Message Action

Understanding the Set Variable Action

Understanding the Store Property Action

Understanding the Load Model Action

Simulate - Presenter

Understanding Scripter Concepts

Applying Materials

Applying Light Effects

Applying Background Effects

Rendering Effects

Exporting Rendered Images

Exporting Rendered Animations

Editing Materials

Applying Advanced Material

Understanding Ground Planes

Creating Individual Lighting Effects

Understanding Image-Based Lighting Effects

Creating an Environment Background

Creating Custom Environments

Using Light Scattering

Using Rich Photorealistic Content

Manage - Clash Detective

Understanding Clash Detective Interface

Selecting Items for Clash Detection

Linking Clash Detection Geometry to Time Selection

Understanding Clash Detective Rules

Commenting on Clashes

Undertanding Clash Test Reporting

Understanding Clash Detective Audit Checks

Creating Tests in the Clash Detective

Exporting Clash Data

Customizing Clash Tests

Clashing Laser Scan Data

Holding/Releasing Objects

Viewing Clash Results

Understanding Time-Based Clashing

Producing a Clash Detective/Timeliner Report